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1. Sticky:Dev blog: Feedback on the new Overview Brackets - in EVE Information Portal [original thread]
far too many icons are all the same color [white] and, with their thin wire frames and small size, too difficult to distinguish from each other. overview hasn't enough tabs to really help with this ... can't always afford to dedicate a tab entire...
- by Builder AlphaOne - at 2015.06.19 14:17:56
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2. EVE Physics - in Player Features and Ideas Discussion [original thread]
Isaac Novi wrote: Quote: Collisions. Bouncy ships?! Come on CCP! Ships should be able to crash into one another! (I know IGÇÖm asking for too much here). PROPOSED SOLUTION: With basic physics and a simple function that converted momentum ...
- by Builder AlphaOne - at 2015.03.24 14:10:19
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3. Download On Demand - Off button. - in Player Features and Ideas Discussion [original thread]
more download on demand questions/features -- need a way to save the cache folders automatically if/when reinstalling the client. it sometimes happens that the client becomes so fouled by external events [system error overwrites some files, or HD...
- by Builder AlphaOne - at 2015.03.24 13:38:18
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4. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
some years back [yes, I'm that old as well], I pointed out that the typical RL comet has much smaller mass than an asteroid, which, from a reality perspective, rather nerfs this whole thing. What isn't necessarily nerfed is mining the Kuiper Belt...
- by Builder AlphaOne - at 2015.02.10 19:31:44
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
after 108 pages now, the changes proposed still do not address the underlying problem -- a few carriers, linked in spider tank fashion to reinforce each other, are essentially immune to any force but repeated doomsdays or more carriers. Your more ...
- by Builder AlphaOne - at 2014.10.02 01:38:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Pavlakakos wrote: Aleks Cave wrote: See, all you fekkers make fun of Proviblock... BUT WE DONT SEE THEM COMPLAINING ABOUT TRAVEL CHANGES IN HERE, NOW DO WE?!?!??! Damm panzies! Nope. We actually love the idea of fighting BNI on even ter...
- by Builder AlphaOne - at 2014.10.02 01:18:00
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7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
84 pages and counting. Looks like the scowls lead the grins by at least three to one. toward the end, one poster finally got the effect on logistics right -- when you can't resupply most of null by jumping out there with a JF, your coalition or a...
- by Builder AlphaOne - at 2014.10.01 23:06:00
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8. Invention Bulb -- discussion - in Player Features and Ideas Discussion [original thread]
see http://community.eveonline.com/news/dev-blogs/lighting-the-invention-bulb/ for the dev post that begins this thread. suggestions and comments: invention/reverse engineering teams might be separate from those for manufacturing. Inventing i...
- by Builder AlphaOne - at 2014.09.11 18:18:00
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9. Fleet Oiler / Dedicated Refueling Hauler - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: The biggest hole I see in transporting cargo, is a ship with large enough cargo hold to transport more than 1-2 fighters or capital equipment through a wormhole. Deep Space Transport, with a cargo bay of about 50k m...
- by Builder AlphaOne - at 2014.09.11 17:51:00
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10. Bring Back the Mines! - in Player Features and Ideas Discussion [original thread]
ugh. i think this is a flat 'no' from ccp. reason: the server side overhead required is excessive and causes game lag. This is why mines were removed in the first place [there was an exploit related to that as well]. in fact, i'd be un-surprised ...
- by Builder AlphaOne - at 2014.09.11 17:36:00
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11. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Greyscale: I point out that having the training job run for excessive lengths of time [148k training units from level nine to ten] is so long for some BPs that virtually no BPs bought after the change will ever be trained to ME 10%. Example, that ...
- by Builder AlphaOne - at 2014.04.29 14:06:00
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12. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
part two of foreseen issues related to the 28 April dev blog post about revisions to researching BPs: the proposed translation scheme unfairly removes the advantage that many players [myself included, but less than many others] have spent thousa...
- by Builder AlphaOne - at 2014.04.29 13:52:00
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13. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
I see design issues with the 28 April [first dev blog] version of changes to researching BPs which I will detail in two posts: firstly, the proposed training time system would require 148300 time units to train from level nine percent to level t...
- by Builder AlphaOne - at 2014.04.29 13:21:00
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14. Serious FPS drops while undocking with 2 clients - in Issues, Workarounds & Localization [original thread]
try this: open Esc menu to Display & Graphics in each client. in left pane about 1/3 down, fiddle with "Present Interval" setting. I think one of the recent patches reset this to 'ccp standard setting' even if that wasn't the best for you...
- by Builder AlphaOne - at 2014.03.14 15:35:00
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15. Eve Rebooting my Computer - in Issues, Workarounds & Localization [original thread]
new patch [1.3] seems to have a memory leak issue. if reloading EVE seems to solve this for a few hours -- it's a likely candidate. To check memory leak, open Windows Task Manager [ctrl-alt-delete], Processes tab, check all at bottom left, and sor...
- by Builder AlphaOne - at 2014.03.14 15:29:00
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16. Memory leaks when dualboxing - in Issues, Workarounds & Localization [original thread]
I bug reported the memory leak issue after Mar 13 patch [1.3] -- it's still happening as of 14 March after d/t. memory leaks even with single account running. bug report with DxDiag submitted yesterday. Win 7 Pro; 64 bit. ATI HD 6870 with curr...
- by Builder AlphaOne - at 2014.03.14 15:22:00
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17. Announcement:EVE Online: Rubicon 1.1 Issues Thread - in EVE Information Portal [original thread]
'minor' issue with T2 bp copies. I had eight one run in manufacturing production that completed before downtime. When I retrieved them after downtime, i was given nine run bp copies instead of the expected no return of bp copy. [they had been one ...
- by Builder AlphaOne - at 2014.01.28 16:42:00
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18. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
rebuilding the launcher is another way to fix the 'stuck at applying patch' issue. i did this by launching the client [eve.exe] directly -- which then detected the incompatible release and the outdated launcher -- it replaced the launcher and the...
- by Builder AlphaOne - at 2013.09.03 13:17:00
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19. having a problem starting the launcher - in Issues, Workarounds & Localization [original thread]
wouldn't it be nice if CCP told us via a top of all key websites link or something when the server is down? and wouldn't it be nice if the EVE Repair tool exited gracefully when the server is down instead of hanging like it was programmed by some...
- by Builder AlphaOne - at 2012.06.14 14:05:00
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20. EVE Survival Guide down? - in EVE General Discussion [original thread]
14 March 2012 -- Eve-Survival.org [the original and fully updated] is back online. Players using the site had exceeded the software limitations supporting it, leading to a temporary outage. This particular problem, I'm told, should not happen again.
- by Builder AlphaOne - at 2012.03.14 13:57:00
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